ConsecutiveHitsPrereqCondition
Base: BaseHitPrereqCondition
None.
| Property | Type | |
|---|---|---|
timeOut | float | scripted |
consecutiveHitsRequired | int | scripted |
uniqueTarget | bool | scripted |
consecutiveHits | int | scripted |
lastTargetID | ent.EntityID | scripted |
lastHitTime | float | scripted |
void SetData(TDBID recordID) overrideRTTIbool Evaluate(game.events.HitEvent hitEvent) overrideRTTIvoid OnMissTriggered(game.events.MissEvent missEvent) overrideRTTI