CombatGadgetInactiveDecisions class
CombatGadgetInactiveDecisions
Inheritance
Base: CombatGadgetTransitions
Derived
None.
Properties
None.
Functions
bool ToCombatGadgetQuickThrow(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToCombatGadgetEquip(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI