CombatDecisions class
CombatDecisions
Inheritance
Base: VehicleTransition
Derived
None.
Properties
None.
Functions
bool ToExitingCombat(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToSceneExitingCombat(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI