CheckGameDifficulty
Base: AIbehaviorconditionScript
None.
| Property | Type | |
|---|---|---|
comparedDifficulty | game.Difficulty | scripted |
comparisonOperator | EComparisonOperator | scripted |
currentDifficulty | game.Difficulty | scripted |
currentDifficultyValue | int | scripted |
comparedDifficultyValue | int | scripted |
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context) overrideRTTIint GetDifficultyValue(game.Difficulty difficulty) RTTI