CheckCurrentHitReaction
Base: HitConditions
None.
| Property | Type | |
|---|---|---|
HitReactionTypeToCompare | anim.HitReactionType | scripted |
CustomStimNameToCompare | CName | scripted |
shouldCheckDeathStimName | bool | scripted |
AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context) overrideRTTI