CerberusComponent class

CerberusComponent

Inheritance

Base: game.ScriptableComponent

Derived

None.

Properties

PropertyType
laserGameEffectUpgame.EffectInstance? scripted
laserGameEffectRefUpgame.EffectRef scripted
laserGameEffectUp2game.EffectInstance? scripted
laserGameEffectRefUp2game.EffectRef scripted
laserGameEffectBeamgame.EffectInstance? scripted
laserGameEffectRefBeamgame.EffectRef scripted
laserGameEffectBottomgame.EffectInstance? scripted
laserGameEffectRefBottomgame.EffectRef scripted
laserGameEffectBottom2game.EffectInstance? scripted
laserGameEffectRefBottom2game.EffectRef scripted
gameObjectWeakHandle<game.Object> scripted

Functions