AINPCStanceStateCheck
Base: AINPCStateCheck
CheckStanceState, InCoverStanceState, InCrouchStanceState, InStandStanceState, InSwimStanceState
| Property | Type | |
|---|---|---|
blackboard | WeakHandle<game.IBlackboard> | scripted |
game.data.NPCStanceState GetStateToCheck() RTTIvoid Activate(AIbehaviorScriptExecutionContext context) overrideRTTIAIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context) overrideRTTI