AIFollowerInterpolateFollowingSpeed
Base: AIbehaviortaskScript
None.
| Property | Type | |
|---|---|---|
enterCondition | TDBID | scripted |
exitCondition | TDBID | scripted |
minInterpolationDistanceToDestination | float | scripted |
maxInterpolationDistanceToDestination | float | scripted |
maxTimeDilation | float | scripted |
enterConditionInstance | WeakHandle<game.data.AIActionCondition_Record> | scripted |
exitConditionInstace | WeakHandle<game.data.AIActionCondition_Record> | scripted |
isActive | bool | scripted |
reason | CName | scripted |
void Activate(AIbehaviorScriptExecutionContext context) overrideRTTIvoid MakeActive(AIbehaviorScriptExecutionContext context) RTTIvoid MakeInactive(AIbehaviorScriptExecutionContext context) RTTIAIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context) overrideRTTIvoid Deactivate(AIbehaviorScriptExecutionContext context) overrideRTTI