BlackICE Scripting

IndicatorController class

weapon.IndicatorController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
triggerModeControllersCName[] scripted
ammoLogicControllersCName[] scripted
chargeLogicControllersCName[] scripted
triggerModeInstancesWeakHandle<TriggerModeLogicController>[] scripted
ammoLogicInstancesWeakHandle<AmmoLogicController>[] scripted
chargeLogicInstancesWeakHandle<ChargeLogicController>[] scripted
bbWeakHandle<game.IBlackboard> scripted
blackboardWeakHandle<game.IBlackboard> scripted
onChargered.CallbackObject? scripted
onTriggerModered.CallbackObject? scripted
onMagazineAmmoCountred.CallbackObject? scripted
onMagazineAmmoCapacityred.CallbackObject? scripted
BufferedRosterDatagame.SlotDataHolder? scripted
ActiveWeapongame.SlotWeaponData scripted
InventoryManagerInventoryDataManagerV2? scripted

Functions