BlackICE Scripting

UIGameController class

vehicle.UIGameController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
vehicleBlackboardWeakHandle<game.IBlackboard> scripted
vehicleWeakHandle<vehicle.BaseObject> scripted
vehiclePSVehicleComponentPS? scripted
vehicleBBStateConectionIdred.CallbackObject? scripted
vehicleCollisionBBStateIDred.CallbackObject? scripted
vehicleBBUIActivIdred.CallbackObject? scripted
rootWidgetWeakHandle<ink.Widget> scripted
UIEnabledbool scripted
startAnimProxyink.anim.Proxy? scripted
loopAnimProxyink.anim.Proxy? scripted
endAnimProxyink.anim.Proxy? scripted
loopingBootProxyink.anim.Proxy? scripted
speedometerWidgetink.WidgetReference scripted
tachometerWidgetink.WidgetReference scripted
timeWidgetink.WidgetReference scripted
instrumentsink.WidgetReference scripted
gearBoxink.WidgetReference scripted
radioink.WidgetReference scripted
analogTachWidgetink.WidgetReference scripted
analogSpeedWidgetink.WidgetReference scripted
isVehicleReadybool scripted

Functions