BorderGameController class
scanner.BorderGameController
Inheritance
Base: game.ui.ProjectedHUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
ZoomMovingContainer | ink.CompoundWidgetReference | scripted |
DistanceMovingContainer | ink.CompoundWidgetReference | scripted |
DistanceParentContainer | ink.CompoundWidgetReference | scripted |
CrosshairProjection | ink.CompoundWidgetReference | scripted |
loadingBarCanvas | ink.CompoundWidgetReference | scripted |
crosshairContainer | ink.CompoundWidgetReference | scripted |
ZoomNumber | ink.TextWidgetReference | scripted |
DistanceNumber | ink.TextWidgetReference | scripted |
DistanceImageRuler | ink.ImageWidgetReference | scripted |
ZoomMoveBracketL | ink.ImageWidgetReference | scripted |
ZoomMoveBracketR | ink.ImageWidgetReference | scripted |
scannerBarWidget | ink.CompoundWidgetReference | scripted |
scannerBarFluffText | ink.TextWidgetReference | scripted |
scannerBarFill | ink.ImageWidgetReference | scripted |
deviceFluffs | ink.WidgetReference[] | scripted |
LockOnAnimProxy | ink.anim.Proxy? | scripted |
IdleAnimProxy | ink.anim.Proxy? | scripted |
BracketsAppearAnimProxy | ink.anim.Proxy? | scripted |
lockOutAnimWasPlayed | bool | scripted |
root | WeakHandle<ink.CompoundWidget> | scripted |
currentTarget | ent.EntityID | scripted |
isTakeControllActive | bool | scripted |
ownerObject | WeakHandle<game.Object> | scripted |
currentTargetBuffered | ent.EntityID | scripted |
scannerData | scanner.DataStructure | scripted |
shouldShowScanner | bool | scripted |
isFullyScanned | bool | scripted |
ProjectionLogicController | WeakHandle<ScannerCrosshairLogicController> | scripted |
OriginalScannerBarFillSize | Vector2 | scripted |
zoomUpAnim | ink.anim.Proxy? | scripted |
animLockOn | ink.anim.Proxy? | scripted |
zoomDownAnim | ink.anim.Proxy? | scripted |
animLockOff | ink.anim.Proxy? | scripted |
exclusiveFocusAnim | ink.anim.Proxy? | scripted |
isExclusiveFocus | bool | scripted |
argZoomBuffered | float | scripted |
squares | WeakHandle<ink.ImageWidget>[] | scripted |
squaresFilled | WeakHandle<ink.ImageWidget>[] | scripted |
scanBlackboard | WeakHandle<game.IBlackboard> | scripted |
psmBlackboard | WeakHandle<game.IBlackboard> | scripted |
tcsBlackboard | WeakHandle<game.IBlackboard> | scripted |
BBID_ScanObject | red.CallbackObject? | scripted |
BBID_ScanObject_Data | red.CallbackObject? | scripted |
BBID_ScanObject_Position | red.CallbackObject? | scripted |
BBID_ScanState | red.CallbackObject? | scripted |
BBID_ProgressNum | red.CallbackObject? | scripted |
BBID_ProgressText | red.CallbackObject? | scripted |
BBID_ExclusiveFocus | red.CallbackObject? | scripted |
PSM_BBID | red.CallbackObject? | scripted |
tcs_BBID | red.CallbackObject? | scripted |
VisionStateBlackboardId | red.CallbackObject? | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnPlayerAttach(game.Object playerPuppet)RTTIbool OnPlayerDetach(game.Object playerPuppet)RTTIbool OnChangeControlledDevice(ent.EntityID value)RTTIvoid ResolveState()RTTIvoid PlayLockAnimation(bool showAnim)RTTIvoid ComputeVisibility()RTTIbool OnScreenProjectionUpdate(game.ui.ScreenProjectionsData projections)RTTIbool OnObjectPositionChange(float pos)RTTIbool OnPSMVisionStateChanged(int value)RTTIbool OnExclusiveFocus(bool isExclusiveFocus)RTTIbool OnScannerZoom(float argZoom)RTTIbool OnProgressChange(float val)RTTIbool ShouldShowScanner()RTTIWeakHandle<game.Object> GetOwner()RTTIbool OnProgressBarFluffTextChange(string val)RTTIbool OnStateChanged(string val)RTTIbool OnScannedObject(ent.EntityID val)RTTIbool OnScannerObjectStats(string val)RTTIbool ShouldShowScanner(WeakHandle<game.Object> currentTargetObject)RTTIHUDManager? GetHudManager()RTTI