IComponentState struct 32 bytes
net.IComponentState
Inheritance
No base class.
Derived
ent.AnimationControllerReplicatedState, ent.RagdollComponentReplicatedState, game.AINetStateComponentReplicatedState, game.AttachmentSlotsReplicatedState, game.ScanningComponentReplicatedState, game.StatusEffectComponentReplicatedState, game.TransformAnimatorComponentReplicatedState, game.WeakspotComponentReplicatedState, game.stateMachine.ComponentReplicatedState, move.MovePoliciesComponentReplicatedState
Show 1 more of 11 derived classes
Properties
| Property | Type | |
|---|---|---|
componentName | CName | |
enabled | bool |
Functions
None.