AttachmentSlotsReplicatedState struct 56 bytes
game.AttachmentSlotsReplicatedState
Inheritance
Base: net.IComponentState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
stateVersion | uint | |
slots | game.AttachmentSlotReplicatedState[] |
Functions
None.
game.AttachmentSlotsReplicatedState
Base: net.IComponentState
None.
| Property | Type | |
|---|---|---|
stateVersion | uint | |
slots | game.AttachmentSlotReplicatedState[] |
None.