Grenade class
nanowire.Grenade
Inheritance
Base: BaseProjectile
Derived
None.
Properties
| Property | Type | |
|---|---|---|
countTime | float | scripted |
timeToActivation | float | scripted |
energyLossFactor | float | scripted |
startVelocity | float | scripted |
grenadeLifetime | float | scripted |
gravitySimulation | float | scripted |
trailEffectName | CName | scripted |
alive | bool | scripted |
Functions
bool OnProjectileInitialize(game.projectile.SetUpEvent eventData)overrideRTTIvoid StartTrailEffect()RTTIvoid Reset()RTTIbool OnShoot(game.projectile.ShootEvent eventData)overrideRTTIbool OnShootTarget(game.projectile.ShootTargetEvent eventData)overrideRTTIbool OnTick(game.projectile.TickEvent eventData)RTTIbool OnCollision(game.projectile.HitEvent eventData)overrideRTTIvoid Explode(Vector4 position)RTTIvoid StopMovement()RTTI