BlackICE Scripting

AIAttackAttemptEvent class

game.weapon.events.AIAttackAttemptEvent

Inheritance

Base: red.Event

Derived

None.

Properties

PropertyType
instigatorWeakHandle<game.Object>
targetWeakHandle<game.Object>
isWindUpbool
continuousModegame.EContinuousMode
minimumOpacityfloat

Functions

None.