namespace
game.weapon.events
- 0 namespaces
- 17 entries
Classes
- AIAttackAttemptEvent
- ChangeTriggerModeEvent
- ConsumeMagazineAmmo
- CycleTriggerModeEvent
- EnableSmartGunHandlerEvent
- OwnerAimEvent
- PerfectChargeEvent
- ReloadFinishEvent
- ReloadInterruptedEvent
- ReloadStartEvent
- RemoveActiveWeaponEvent
- RequestAmmoChange
- SetActiveWeaponEvent
- SetAmmoCountEvent
- SetMaxChargeEvent
- ShootEvent
- StopFiringEvent