SaveHandlingController class
game.ui.SaveHandlingController
Inheritance
Base: game.ui.MenuGameController
Derived
LoadGameMenuGameController, SaveGameMenuGameController, game.ui.MenuItemListGameController
Properties
None.
Functions
void DeleteSavedGame(int saveId)RTTIbool IsTransferSavedExportSupported()RTTIbool IsTransferSavedImportSupported()RTTIvoid TransferSavedGame(IScriptable scriptableData)RTTIvoid RequestSaveFailedNotification()RTTIvoid RequestGameSavedNotification()RTTIbool IsSaveFailedNotificationActive()RTTIbool IsGameSavedNotificationActive()RTTIvoid LoadSaveInGame(int saveId)RTTIvoid LoadModdedSave(int saveId)RTTIvoid SetNextInitialLoadingScreen(ulong tweakID)RTTIvoid PreSpawnInitialLoadingScreen(ulong tweakID)RTTIvoid OverrideSavedGame(int saveId, bool? showXbCompatWarn)RTTIvoid ShowSavingLockedNotification(game.SaveLock[] locks)RTTI