PhotomodeLightIndicatorController class
game.ui.PhotomodeLightIndicatorController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
indicatorRef | ink.WidgetReference | scripted |
indicatorIconRef | ink.WidgetReference | scripted |
indicatorNumRef | ink.TextWidgetReference | scripted |
correctionAngle | float | scripted |
activeIndex | int | scripted |
currentCamera | WeakHandle<ent.Entity> | scripted |
maxSize | Vector2 | scripted |
Functions
WeakHandle<ink.ScreenProjection> GetProjection(int index)RTTIvoid ClearProjections()RTTIbool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnSetActiveCamera(game.ui.PhotomodeCameraSwitchedEvent evt)RTTIbool OnActiveIndexChanged(game.ui.PhotomodeSetActiveLightEvent evt)RTTIbool OnUpdateProjection(ink.ScreenProjection projection)RTTIWeakHandle<ink.ScreenProjection> GetCurrentProjection()RTTI