AddOnDemandStateMachine class
game.stateMachine.event.AddOnDemandStateMachine
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
stateMachineName | CName | |
instanceData | game.stateMachine.StateMachineInstanceData | |
tryHotSwap | bool | |
owner | WeakHandle<game.Object> |
Functions
None.