ReactionPreset_Record class
game.data.ReactionPreset_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
game.data.ReactionPresetCivilian_Record, game.data.ReactionPresetCorpo_Record, game.data.ReactionPresetGanger_Record, game.data.ReactionPresetMechanical_Record, game.data.ReactionPresetNoReaction_Record, game.data.ReactionPresetPolice_Record
Properties
None.
Functions
string ReactionGroup()RTTIstring EnumComment()RTTIint GetStatModifiersCount()RTTIWeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index)RTTIgame.data.StatModifier_Record? GetStatModifiersItemHandle(int index)RTTIbool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item)RTTIint GetRulesCount()RTTIWeakHandle<game.data.Rule_Record> GetRulesItem(int index)RTTIgame.data.Rule_Record? GetRulesItemHandle(int index)RTTIbool RulesContains(WeakHandle<game.data.Rule_Record> item)RTTIint GetPresetMapperCount()RTTIWeakHandle<game.data.PresetMapper_Record> GetPresetMapperItem(int index)RTTIgame.data.PresetMapper_Record? GetPresetMapperItemHandle(int index)RTTIbool PresetMapperContains(WeakHandle<game.data.PresetMapper_Record> item)RTTICName EnumName()RTTIfloat FearThreshold()RTTIfloat AggressiveThreshold()RTTIbool IsAggressive()RTTIgame.data.ReactionPresetType Type()RTTI