RangedAttack_Record class
game.data.RangedAttack_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.Attack_Record> PlayerAttack()RTTIgame.data.Attack_Record? PlayerAttackHandle()RTTIWeakHandle<game.data.Attack_Record> NPCAttack()RTTIgame.data.Attack_Record? NPCAttackHandle()RTTIWeakHandle<game.data.Attack_Record> SecondaryPlayerAttack()RTTIgame.data.Attack_Record? SecondaryPlayerAttackHandle()RTTIWeakHandle<game.data.Attack_Record> PlayerTimeDilated()RTTIgame.data.Attack_Record? PlayerTimeDilatedHandle()RTTIWeakHandle<game.data.Attack_Record> SecondaryPlayerTimeDilated()RTTIgame.data.Attack_Record? SecondaryPlayerTimeDilatedHandle()RTTIWeakHandle<game.data.Attack_Projectile_Record> NPCTimeDilated()RTTIgame.data.Attack_Projectile_Record? NPCTimeDilatedHandle()RTTI