PropagateStatusEffectInAreaEffector_Record class
game.data.PropagateStatusEffectInAreaEffector_Record
Inheritance
Base: game.data.Effector_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.StatusEffect_Record> StatusEffect()RTTIgame.data.StatusEffect_Record? StatusEffectHandle()RTTICName ApplicationTarget()RTTIfloat Range()RTTIfloat Duration()RTTIbool PropagateToInstigator()RTTI