AISlotCond_Record class
game.data.AISlotCond_Record
Inheritance
Base: game.data.AIItemCond_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.TriggerMode_Record> RequestedTriggerModes()RTTIgame.data.TriggerMode_Record? RequestedTriggerModesHandle()RTTIWeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIWeakHandle<game.data.AttachmentSlot_Record> Slot()RTTIgame.data.AttachmentSlot_Record? SlotHandle()RTTIint CheckIfEmptySlotIsSpawningItem()RTTI