AIGoToCoverCond_Record class
game.data.AIGoToCoverCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Cover()RTTIgame.data.AIActionTarget_Record? CoverHandle()RTTIWeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIWeakHandle<game.data.AIActionTarget_Record> DesiredCover()RTTIgame.data.AIActionTarget_Record? DesiredCoverHandle()RTTIint IsCoverSelected()RTTIint DesiredCoverChanged()RTTIint IsEnteringOrLeavingCover()RTTI