StimuliSystem class
game.StimuliSystem
Inheritance
Base: game.IStimuliSystem
Derived
None.
Properties
None.
Functions
void BroadcastStimuli(game.EffectInstance effect)RTTIvoid BroadcastMergeableStimuli(game.StimuliMergeInfo stimuliInfo, game.data.StimType[] suppressedByType)RTTIgame.data.Stim_Record? GetStimRecord(game.data.StimType stimType)RTTI