NativeHudManager class
game.NativeHudManager
Inheritance
Base: game.ScriptableSystem
Derived
Properties
None.
Functions
game.HudActor? RegisterActor(ent.EntityID actorId)RTTIbool UnregisterActor(ent.EntityID actorId)RTTIvoid RegisterAssociatedActor(ent.EntityID actorId, ent.EntityID associatedId)RTTIvoid UnregisterAssociatedActor(ent.EntityID actorId)RTTIgame.HudActor? GetActor(ent.EntityID actorId)RTTIgame.HudActor?[] GetAllActors()RTTIbool IsQuickHackPanelOpened()RTTIvoid SetIsQuickHackPanelOpened(bool isOpen)RTTI