BlackICE Scripting

BreachFinderComponent class

game.BreachFinderComponent

Inheritance

Base: ent.IComponent

Derived

None.

Properties

PropertyType
ownerWeakHandle<game.Object> scripted
audioSystemgame.GameAudioSystem? scripted
statsSystemgame.StatsSystem? scripted
hitCountint scripted
almostTimeoutbool scripted
breachDurationMinfloat scripted
breachDurationMaxfloat scripted
breachDurationIncreasePerStreakfloat scripted
breachDurationIncreaseForAnyStreakfloat scripted
breachDurationIncreaseOnFirstLookatfloat scripted
breachDurationIncreaseOnFirstHitfloat scripted
breachCooldownMinfloat scripted
breachCooldownMaxfloat scripted
breachCooldownDecreasePerStreakfloat scripted
onBreachDestroyedAttackRecordgame.data.Attack_GameEffect_Record? scripted
onBreachDestroyedHealthToDamagefloat scripted
onBreachDestroyedHealthToDamageBossfloat scripted
desiredBreachDurationfloat scripted
cooldownAfterBreachfloat scripted

Functions