ListItemLogicController class
buff.ListItemLogicController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
icon | ink.ImageWidgetReference | scripted |
iconBg | ink.ImageWidgetReference | scripted |
fill | ink.WidgetReference | scripted |
fillWidget | WeakHandle<ink.Widget> | scripted |
timeLabel | ink.TextWidgetReference | scripted |
stackCounter | ink.TextWidgetReference | scripted |
stackCounterContainer | ink.WidgetReference | scripted |
statusEffectRecord | WeakHandle<game.data.StatusEffect_Record> | scripted |
Functions
bool OnInitialize()RTTIvoid SetData(CName icon, float time, float totalTime, int? stackCount)RTTIvoid SetTimeFill(float time, float totalTime)RTTIvoid SetTimeText(float f)RTTIvoid SetData(TDBID icon, float time, float totalTime)RTTIvoid SetData(CName icon, int stackCount)RTTIgame.data.StatusEffect_Record? GetStatusEffectRecord()RTTIvoid SetStatusEffectRecord(WeakHandle<game.data.StatusEffect_Record> record)RTTI