BlackICE Scripting

WeaponShootPrereqState class

WeaponShootPrereqState

Inheritance

Base: game.PrereqState

Derived

None.

Properties

PropertyType
listenerWeaponIntred.CallbackObject? scripted
listenerActiveWeaponVariantred.CallbackObject? scripted
listenerOnShootVariantred.CallbackObject? scripted
weaponObjWeakHandle<game.weapon.Object> scripted
ownerWeakHandle<game.Object> scripted
howManyAttacksint scripted
remainingAttacksint scripted

Functions