WeaponShootPrereq class
WeaponShootPrereq
Inheritance
Base: game.IScriptablePrereq
Derived
None.
Properties
| Property | Type | |
|---|---|---|
howManyAttacks | int | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIbool Evaluate(game.Object owner, int remainingAttacks)RTTIbool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTI