class
WeaponRadialSlot
- 3 properties
- 9 functions
- 1 derived class
Extends RadialSlot IScriptable ISerializable
Derived
Properties
| Property | Type | Offset | |
|---|---|---|---|
equipmentArea | game.data.EquipmentArea | 0xC8 | scripted |
index | int | 0xCC | scripted |
canCycle | bool | 0xD0 | scripted |
Functions
InventoryItemDisplayController? GetController()RTTIre.Hooks.Place( "WeaponRadialSlot", "GetController;", (WeaponRadialSlot_GetController x) => { return re.Hooks.CallOriginal<re.msgpack.InventoryItemDisplayController>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_GetController( WeaponRadialSlot self );InventoryWeaponDisplayController? GetWeaponController()RTTIre.Hooks.Place( "WeaponRadialSlot", "GetWeaponController;", (WeaponRadialSlot_GetWeaponController x) => { return re.Hooks.CallOriginal<re.msgpack.InventoryWeaponDisplayController>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_GetWeaponController( WeaponRadialSlot self );game.data.EquipmentArea GetEquipmentArea()RTTIre.Hooks.Place( "WeaponRadialSlot", "GetEquipmentArea;", (WeaponRadialSlot_GetEquipmentArea x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.EquipmentArea>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_GetEquipmentArea( WeaponRadialSlot self );int GetIndex()RTTIre.Hooks.Place( "WeaponRadialSlot", "GetIndex;", (WeaponRadialSlot_GetIndex x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_GetIndex( WeaponRadialSlot self );bool CanCycle()overrideRTTIre.Hooks.Place( "WeaponRadialSlot", "CanCycle;", (WeaponRadialSlot_CanCycle x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_CanCycle( WeaponRadialSlot self );void SetIndex(int i)RTTIre.Hooks.PlaceVoid( "WeaponRadialSlot", "SetIndex;Int32", (WeaponRadialSlot_SetIndex x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_SetIndex( WeaponRadialSlot self, int i );void GetDebugInfo(out ListoverrideRTTIinfo) re.Hooks.PlaceVoid( "WeaponRadialSlot", "GetDebugInfo;array<String>", (WeaponRadialSlot_GetDebugInfo x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_GetDebugInfo( WeaponRadialSlot self, List<string> info );void SetCanCycle()RTTIre.Hooks.PlaceVoid( "WeaponRadialSlot", "SetCanCycle;", (WeaponRadialSlot_SetCanCycle x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_SetCanCycle( WeaponRadialSlot self );void Activate(bool shouldActivate)overrideRTTIre.Hooks.PlaceVoid( "WeaponRadialSlot", "Activate;Bool", (WeaponRadialSlot_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponRadialSlot_Activate( WeaponRadialSlot self, bool shouldActivate );