BlackICE Scripting

VendorHubMenuGameController class

VendorHubMenuGameController

Inheritance

Base: game.ui.MenuGameController

Derived

None.

Properties

PropertyType
notificationRootink.WidgetReference scripted
tabRootContainerink.WidgetReference scripted
tabRootRefink.WidgetReference scripted
playerCreditsink.WidgetReference scripted
playerCreditsValueink.TextWidgetReference scripted
playerWeightink.WidgetReference scripted
playerWeightValueink.TextWidgetReference scripted
vendorShopLabelink.TextWidgetReference scripted
levelValueink.TextWidgetReference scripted
streetCredLabelink.TextWidgetReference scripted
levelBarProgressink.WidgetReference scripted
levelBarSpacerink.WidgetReference scripted
streetCredBarProgressink.WidgetReference scripted
streetCredBarSpacerink.WidgetReference scripted
VendorDataManagerVendorDataManager? scripted
vendorUserDataVendorUserData? scripted
vendorPanelDataquest.VendorPanelData? scripted
storageUserDataStorageUserData? scripted
PDSPlayerDevelopmentSystem? scripted
rootWeakHandle<ink.Widget> scripted
tabRootWeakHandle<TabRadioGroup> scripted
playerMoneyAnimatorWeakHandle<MoneyLabelController> scripted
isRipperdocbool scripted
isRipperdocViktorTutorialbool scripted
statusEffectSystemWeakHandle<game.StatusEffectSystem> scripted
questSystemWeakHandle<quest.QuestsSystem> scripted
ripperdocTimeDilationCallbackRipperdocTimeDilationCallback? scripted
timeDilationEnablingbool scripted
equipAnimationCategoriesRipperdocCyberwareEquipAnimationCategory?[] scripted
VendorBlackboardWeakHandle<game.IBlackboard> scripted
playerStatsBlackboardWeakHandle<game.IBlackboard> scripted
VendorBlackboardDefUI_VendorDef? scripted
VendorUpdatedCallbackIDred.CallbackObject? scripted
weightListenerred.CallbackObject? scripted
characterLevelListenerred.CallbackObject? scripted
characterCurrentXPListenerred.CallbackObject? scripted
characterCredListenerred.CallbackObject? scripted
characterCredPointsListenerred.CallbackObject? scripted
characterCurrentHealthListenerred.CallbackObject? scripted
menuEventDispatcherWeakHandle<ink.MenuEventDispatcher> scripted
playerWeakHandle<PlayerPuppet> scripted
menuDataMenuData[] scripted
activeMenuint scripted
isChangedManuallybool scripted
cameFromRipperdocbool scripted
storageDefStorageBlackboardDef? scripted
storageBlackboardWeakHandle<game.IBlackboard> scripted

Functions