MoneyLabelController
Base: ink.TextValueProgressAnimationController
None.
| Property | Type | |
|---|---|---|
animation | ink.anim.Proxy? | scripted |
currentMoney | float | scripted |
pulse | PulseAnimation? | scripted |
bool OnInitialize() RTTIvoid SetMoney(int newValue, float? delay, float? duration) RTTIbool OnMainAnimationOver(ink.anim.Proxy e) RTTI