VehiclePreventionHackState class
VehiclePreventionHackState
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicle | WeakHandle<vehicle.BaseObject> | scripted |
vehicleID | ent.EntityID | scripted |
progressBarProgressSoFar | float | scripted |
progressBarProgressStart | float | scripted |
hacked | bool | scripted |
hackInProgress | bool | scripted |
stoppedVehicle | bool | scripted |
progressBar | WeakHandle<UploadFromNPCToPlayerListener> | scripted |
appliedHackSpeed | EAppliedTriangulationHackSpeed | scripted |
Functions
TDBID GetAppliedHackSpeedHack()RTTIbool HasAppliedHackSpeed()RTTIfloat GetTimeToHack(ScriptGameInstance instance)RTTIvoid IncrementHackSpeed()RTTI