ThrowableWeaponObject class
ThrowableWeaponObject
Inheritance
Base: game.weapon.Object
Derived
None.
Properties
| Property | Type | |
|---|---|---|
projectileComponent | game.projectile.Component? | scripted |
weaponOwner | WeakHandle<game.Object> | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIbool OnProjectileInitialize(game.projectile.SetUpEvent eventData)RTTIbool OnShoot(game.projectile.ShootEvent eventData)RTTIbool OnShootTarget(game.projectile.ShootTargetEvent eventData)RTTIvoid OnThrow(game.projectile.ShootEvent eventData)RTTIbool OnCollision(game.projectile.HitEvent eventData)RTTIbool OnTick(game.projectile.TickEvent eventData)RTTI