StrikeExecutor_ModifyStat class
StrikeExecutor_ModifyStat
Inheritance
Base: game.EffectExecutor_Scripted
Derived
None.
Properties
None.
Functions
bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx)RTTIbool ModStatPuppet(ScriptedPuppet puppet, game.data.StatType stat, float value, ent.Entity source)RTTI