StatPoolChangeOverTimePrereqState class
StatPoolChangeOverTimePrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
statPoolListener | BaseStatPoolPrereqListener? | scripted |
ownerID | game.StatsObjectID | scripted |
valueToCheck | float | scripted |
timeFrame | float | scripted |
comparePercentage | bool | scripted |
checkGain | bool | scripted |
history | ChangeInfoWithTimeStamp[] | scripted |
GameInstance | ScriptGameInstance | scripted |
Functions
void StatPoolUpdate(float oldValue, float newValue, float percToPoints)RTTIvoid RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, ent.EntityID owner)RTTIvoid UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType)RTTIbool CheckHistory()RTTI