ServerNodeHealthChangeListener class
ServerNodeHealthChangeListener
Inheritance
Base: game.CustomValueStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
serverNode | WeakHandle<ServerNode> | scripted |
Functions
void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIstatic ServerNodeHealthChangeListener? Create(ServerNode serverNode)staticRTTI global