BlackICE Scripting

ReloadFromEmptyPrereqState class

ReloadFromEmptyPrereqState

Inheritance

Base: game.PrereqState

Derived

None.

Properties

PropertyType
ownerWeakHandle<game.Object> scripted
minAmountOfAmmoReloadedint scripted
listenerWeaponIntred.CallbackObject? scripted
listenerActiveWeaponVariantred.CallbackObject? scripted
reloadingInProgressbool scripted

Functions