BlackICE Scripting

class

ReloadFromEmptyPrereqState

  • 8 properties
  • 3 functions

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<game.Object>0x0 scripted
minAmountOfAmmoReloadedint0x10 scripted
listenerRightWeaponIntred.CallbackObject?0x18 scripted
listenerEquipmentRightred.CallbackObject?0x28 scripted
listenerLeftWeaponIntred.CallbackObject?0x38 scripted
listenerEquipmentLeftred.CallbackObject?0x48 scripted
reloadingInProgressRightbool0x58 scripted
reloadingInProgressLeftbool0x59 scripted

Functions

  • bool OnWeaponStateUpdateRight(int value) RTTI
  • bool OnWeaponStateUpdateLeft(int value) RTTI
  • bool OnInventoryChangeStateUpdate(int value) RTTI