PersistentDotSettingsListener
Base: userSettings.VarListener
None.
| Property | Type | |
|---|---|---|
controller | WeakHandle<CrosshairGameControllerPersistentDot> | scripted |
void RegisterController(CrosshairGameControllerPersistentDot controller) RTTIvoid OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason) overrideRTTI