CrosshairGameControllerPersistentDot
Base: game.ui.HUDGameController
None.
| Property | Type | |
|---|---|---|
settings | userSettings.UserSettings? | scripted |
settingsListener | PersistentDotSettingsListener? | scripted |
groupPath | CName | scripted |
isAiming | bool | scripted |
psmUpperBodyStateCallback | red.CallbackObject? | scripted |
bool OnInitialize() RTTIbool OnPlayerAttach(game.Object player) RTTIbool OnPlayerDetach(game.Object player) RTTIbool OnPSMUpperBodyStateChanged(int value) RTTIvoid OnVarModified(CName groupPath, CName varName, InGameConfigVarType varType, InGameConfigChangeReason reason) RTTIvoid UpdateRootVisibility() RTTI