PerfectDischargePrereqListener class
PerfectDischargePrereqListener
Inheritance
Base: game.ScriptStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
state | WeakHandle<PerfectDischargePrereqState> | scripted |
Functions
void RegisterState(game.PrereqState state)RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTI