OnMonowireQuickhackContagiousTargetStatusAppliedCallback
Base: game.DelaySystemScriptedDelayCallbackWrapper
None.
| Property | Type | |
|---|---|---|
ContagiousTarget | WeakHandle<ScriptedPuppet> | scripted |
void Call() overrideRTTIstatic OnMonowireQuickhackContagiousTargetStatusAppliedCallback? Create(ScriptedPuppet targetScriptedPuppet) staticRTTI global