ObjectiveEntryLogicController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
blinkInterval | float | scripted |
blinkTotalTime | float | scripted |
texturePart_Tracked | CName | scripted |
texturePart_Untracked | CName | scripted |
texturePart_Succeeded | CName | scripted |
texturePart_Failed | CName | scripted |
isLargeUpdateWidget | bool | scripted |
entryName | WeakHandle<ink.TextWidget> | scripted |
entryOptional | WeakHandle<ink.TextWidget> | scripted |
stateIcon | WeakHandle<ink.ImageWidget> | scripted |
trackedIcon | WeakHandle<ink.ImageWidget> | scripted |
blinkWidget | WeakHandle<ink.Widget> | scripted |
root | WeakHandle<ink.Widget> | scripted |
animBlinkDef | ink.anim.Definition? | scripted |
animBlink | ink.anim.Proxy? | scripted |
animFadeDef | ink.anim.Definition? | scripted |
animFade | ink.anim.Proxy? | scripted |
entryId | int | scripted |
type | UIObjectiveEntryType | scripted |
state | game.JournalEntryState | scripted |
parentEntry | WeakHandle<ObjectiveEntryLogicController> | scripted |
childCount | int | scripted |
updated | bool | scripted |
isTracked | bool | scripted |
isOptional | bool | scripted |
bool OnInitialize() RTTIvoid SetUpdated(bool updated) RTTIbool IsUpdated() RTTIbool IsTracked() RTTIUIObjectiveEntryType GetEntryType() RTTIgame.JournalEntryState GetEntryState() RTTIint GetEntryId() RTTIvoid SetEntryId(int id) RTTIvoid SetEntryData(UIObjectiveEntryData data) RTTICName GetStateIconTexturePart(game.JournalEntryState state, bool isTracked) RTTIvoid CreateAnimations() RTTIbool IsReadyToRemove() RTTIbool OnAnimationComplete(ink.anim.Proxy anim) RTTIvoid NotifyForRemoval() RTTIvoid Hide() RTTIvoid StopFadeAnimation() RTTIvoid Show() RTTIvoid AttachToParent(WeakHandle<ObjectiveEntryLogicController> parentEntry) RTTIvoid DetachFromParent() RTTIvoid IncrementChildCount() RTTIvoid DecrementChildCount() RTTI