NewItemTooltipBottomModule
Base: NewItemTooltipModuleController
None.
| Property | Type | |
|---|---|---|
weightWrapper | ink.WidgetReference | scripted |
priceWrapper | ink.WidgetReference | scripted |
ammoWrapper | ink.WidgetReference | scripted |
weightText | ink.TextWidgetReference | scripted |
priceText | ink.TextWidgetReference | scripted |
ammoText | ink.TextWidgetReference | scripted |
ammoIcon | ink.ImageWidgetReference | scripted |
void Update(MinimalItemTooltipData data) overrideRTTIvoid NEW_Update(WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player, int overridePrice) RTTIbool ShouldDisplayPrice(InventoryTooltipDisplayContext displayContext, bool isSellable, game.ItemData itemData, game.data.ItemType itemType, game.LootItemType? lootItemType) RTTIvoid UpdateAmmoIcon(WeakHandle<game.ItemData> itemData) RTTI