NPCRevealedPrereq
Base: game.IScriptablePrereq
None.
None.
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTIbool IsFulfilled(ScriptGameInstance game, IScriptable context) overrideRTTI