MinotaurMechComponent class

MinotaurMechComponent

Inheritance

Base: game.ScriptableComponent

Derived

None.

Properties

PropertyType
deathAttackRecordIDTDBID scripted
ownerWeakHandle<NPCPuppet> scripted
statusEffectListenerMinotaurOnStatusEffectAppliedListener? scripted
npcCollisionComponentent.SimpleColliderComponent? scripted
npcDeathCollisionComponentent.SimpleColliderComponent? scripted
npcSystemCollapseCollisionComponentent.SimpleColliderComponent? scripted
currentScanTypeMechanicalScanType scripted
currentScanAnimationCName scripted

Functions