MenuScenario_HubMenu
Base: MenuScenario_BaseMenu
None.
| Property | Type | |
|---|---|---|
hubMenuInitData | WeakHandle<HubMenuInitData> | scripted |
currentState | WeakHandle<ink.MenusState> | scripted |
combatRestriction | bool | scripted |
hubMenuInstanceID | uint | scripted |
CName GetMenuName() RTTIvoid GotoIdleState() overrideRTTIbool OnEnterScenario(CName prevScenario, IScriptable userData) RTTIbool OnNetworkBreachBegin() RTTIbool OnSwitchToTimeManager() RTTIbool OnSelectMenuItem(IScriptable userData) RTTIbool OnOpenMenu(CName menuName, IScriptable? userData) RTTIbool OnCloseHubMenu() RTTIbool OnRequestHubMenu() RTTIbool OnCloseHubMenuRequest() RTTIbool OnHotkeySwitchToMap() RTTIbool OnHotkeySwitchToCrafting() RTTIbool OnHotkeySwitchToJournal() RTTIbool OnHotkeySwitchToInventory() RTTIbool OnHotkeySwitchToPerks() RTTIvoid ToggleMenu(CName menuName) RTTI