BlackICE Scripting

MeleeProjectile class

MeleeProjectile

Inheritance

Base: BaseProjectile

Derived

None.

Properties

PropertyType
resourceLibraryComponentResourceLibraryComponent? scripted
throwCooldownSETDBID scripted
collidedbool scripted
wasPickedbool scripted
isActivebool scripted
hasHitWaterbool scripted
waterHeightfloat scripted
deactivationDepthfloat scripted
waterImpulseRadiusfloat scripted
waterImpulseStrengthfloat scripted
gravitySimulationMultfloat scripted
weaponWeakHandle<game.Object> scripted
throwingMeleeResourcePoolListenerThrowingMeleeReloadListener? scripted
projectileCollisionEvaluatorThrowingMeleeCollisionEvaluator? scripted
projectileStoppedbool scripted
isCollidedWithEnemybool scripted

Functions