LootingListItemController class
LootingListItemController
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
widgetWrapper | ink.WidgetReference | scripted |
itemName | ink.TextWidgetReference | scripted |
itemRarity | ink.WidgetReference | scripted |
iconicLines | ink.WidgetReference | scripted |
itemQuantity | ink.TextWidgetReference | scripted |
defaultIcon | ink.WidgetReference | scripted |
specialIcon | ink.ImageWidgetReference | scripted |
comparisionArrow | ink.ImageWidgetReference | scripted |
itemTypeIconWrapper | ink.WidgetReference | scripted |
itemTypeIcon | ink.ImageWidgetReference | scripted |
highlightFrames | ink.WidgetReference[] | scripted |
tooltipData | InventoryTooltipData? | scripted |
lootingData | MinimalLootingListItemData? | scripted |
Functions
bool OnInitialize()RTTIvoid Setup(MinimalLootingListItemData lootingData, bool? force)RTTIvoid SetData(MinimalLootingListItemData data)RTTIvoid SetData(MinimalLootingListItemData data, bool isSelected)RTTIgame.ItemID GetItemID()RTTIvoid SetComparedQualityF(float valueF)RTTIvoid RefreshUI()RTTIvoid UpdateIcon()RTTIvoid UpdateItemName()RTTIvoid UpdateRarity()RTTIvoid UpdateQuantity()RTTIvoid UpdateLootIcon()RTTIvoid SetHighlighted(bool value)RTTI